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Design a fitness app for Meta that connects people offline

Design a fitness application for Meta that connects users in real life while staying true to Meta's social mission.

Context

People stick with exercise when they do it with others. Strava and running clubs show demand, but most people lack a nearby buddy at the right level and time.

Clarifying questions to ask first

How to approach it

  1. Clarify the business goal and tie the product to the company's mission before touching solutions
  2. Segment users by behaviour or need (not just age), cover the whole ecosystem, and pick one segment with explicit criteria
  3. Walk the end-to-end journey and separate real pain points from feature requests
  4. Brainstorm a range of solutions (quick fix, data/ML, moonshot) and prioritise with impact vs effort
  5. Define a North Star, funnel metrics and guardrails, then call out risks, edge cases and mitigations

Framework: Goal & mission -> Ecosystem & segment choice -> Journey & pain points -> Solutions & prioritisation -> Metrics & guardrails -> Risks & edge cases

Sample answer

  1. Pains: no partner at my level, schedules clash, fear of meeting strangers
  2. Solutions: friend-of-friend workout matching, local group sessions run by verified hosts, shared streaks
  3. Metrics: North Star = weekly in-person sessions attended; guardrails = safety reports, no-show rate

Friend-of-friend matching for beginners plus verified local group sessions. Measure in-person sessions attended, guarded by safety reports and no-shows.

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